Greenfield Flutter builds
We take a product from a blank repo to the stores - architected from the first commit on Screen · State · View, tested and typed, not a prototype you have to throw away before launch.
One product team, one codebase. We build your Flutter app and the whole stack around it - the backend, the cloud, the realtime layer - so the product moves as one thing instead of three vendors negotiating an interface. We've shipped on Flutter since 1.0, and every app sits on the architecture we open-sourced - readable, tested, and yours to extend when we hand it over.
We take a product from a blank repo to the stores - architected from the first commit on Screen · State · View, tested and typed, not a prototype you have to throw away before launch.
iOS, Android, web, and desktop from a single Flutter codebase. One team, one set of tests, one feature shipping everywhere at once instead of drifting between platforms.
The app is rarely the whole job. We build the rest of the stack too - Kotlin and Ktor services, Firebase and GCP, gRPC between client and server - so one team owns the app and what it talks to.
We profile and tune until it holds 60fps on real devices, and ship fixes the same day with Shorebird over-the-air updates - patch a live build without waiting on a store review.
What you get is conventional Flutter your team can read, test, and extend - documented, on a published open-source architecture. Nothing gated behind us; you leave any time and keep everything.
We work out what you're actually shipping - the product, the platforms, the backend it needs - and tell you, in writing, what it takes and where Flutter is and isn't the right call.
We lay the foundation: Screen · State · View on utopia_hooks, the data and cloud model, the service boundaries - the decisions that are expensive to change once features pile on top.
App and stack together, screen by screen, with tests and CI from the start. You review as we go and see it run on real devices, not in a deck.
We take it to the stores and the web, wire up monitoring, and set up Shorebird so the next fix reaches users over the air instead of waiting on a review queue.
The code is yours - readable, documented Flutter on an open architecture. Your team extends it from here, or we stay on. Either way there's no lock-in.
Both, if you want them. We build the Flutter app and the stack around it - Kotlin and Ktor services, Firebase and GCP, gRPC between client and server - so one team owns the product instead of you coordinating a separate backend vendor.
The code you get is conventional, documented Flutter on a published open-source architecture - nothing gated behind us, no dependency on a proprietary platform. You can extend it with your own team or move to another vendor at any point.
For an app-like product, yes - the same codebase that ships iOS and Android runs in the browser. For an SEO-heavy marketing site, no - we will tell you Flutter web is the wrong tool rather than build it anyway.
We do, as part of shipping - we take the build through to the stores and the web, then wire up monitoring so you see it run on real devices.
The codebase is documented and conventional enough for your own team to pick up. If you want us to stay on instead, we can - either path is open because nothing about the handover locks you in.
No sales call, no pitch deck. A founder reads it and replies within 24 hours - send the idea, the spec, or the half-built repo.
Read our case studies